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A little first-world problem for Thumbelina.

Bday present

This was a long overdue post, but here’s a little sketch that I did for Olwen’s birthday present.  The flight theme was based on her childhood dream of becoming a pilot, and although she never got the chance to fight the Red Baron, she did take her first flight lesson this year with me in the back holding on to dear life.  Kudos to Galen and the crew over at Grove for doing this on short notice, fantastic job as usual.  Check out some of their other super-cool stuff here. Super cool.

Here’s the initial sketch…


And here’s the final product.


Blockbusters launched!

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Here is my shameless plug for the week.  Last week, Apple finally approved our first iPhone game titled Blockbusters.  It’s a 3D puzzle game where you have to get rid of the colored blocks until you’re left with the red gem resting on the black blocks.


My work was mainly on the look of the game which included the game elements, the UI, and the logo.  You can check out a free demo here and purchase the full version here.


We’ll be having our next iPhone game launched within the next couple weeks.  I’ll keep you posted on it.   Come check it out and help me make some money :P

UPDATE:  The links will only work if you have iTunes installed.  If those don’t work, you can always go to the iTunes store and do a search for “Blockbusters.”